This latest update fixes a few problems that have existed longer than they needed to.
First, keyboard input handling was changed. Many people were not able to bind keys on the number pad or arrow keys. I replaced Qt's limited keyboard event handling with Windows' native event handling which allows all keys to be used. Because of this change, all previous key bindings were reset.
Please set them again to your liking in the settings.
As requested, an instant retry key was added. When pressed, it will instantly restart the map. The default key is F2
. You can configure it in the settings.
Some people had issues with opening the settings window in fullscreen. The game now temporarily goes in windowed mode while the settings window is open. In the future, the settings screen will be in-game rather than in a separate window.
Text now is smooth across all resolutions. I rewrote the text rendering engine to use Windows' GDI+ instead of Qt's unreliable QPaintEngine. Text is now crisp and easier to read on all resolutions and renders extremely fast. Missing characters are also non-existent because of this change as well. Parsing and rendering IRC control codes is extremely fast. Colors, bold, underline, etc now display properly in chat.
Background dimming is now easier on the eyes. Instead of instantly changing from really bright to really dark when going in and out of breaks, it will transition smoothly.
The health bar flickering issue that happened when the frame limiter was set to 60 fps is also fixed.
Anyway, that's it for now. Please enjoy this release and as always, bug reports are always much appreciated!