Announcements related to Hexis.
I made quite a lot of progress with Hexis the past few months. I've added a lot of essential things that were missing from the game such as custom hitsounds, high quality slider rendering, expanding sliders, follow points, circle stacking, automatic beatmap detection, local scores, replays, etc. I've also been working to make the game a lot more pleasing to look at. I've also added animations and transitions to make the game feel a bit more juicy.

You can grab this new version today by running HexUp. As always, keep in mind that this game is still in alpha and you may encounter bugs in the game. If you come across them, please feel free to let me know about them in the Bug Reports forum. Also, many of the design elements still need work and can be improved over time. Any feedback will be much appreciated. Thank you!

Here are some screenshots:



that's great news !
Still love your work <3
This is awesome :3
Finally some news ! Awesome continue like this ^^
And now behold "someone" copying stuff from this

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I just... like it so much!
I love how everything is so elegant and simple, great job on this update <3
(Btw sorry for not being so active lately but I had exams)
Love you guys, keep up the good work :good:
Edit: I like doing the idiot with the little balls in the menu lol.
Hexis: veni, vidi, vici.
Daniel pls

Hexis Pro Mod
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Nice, gonna check it out soon
EDIT: Best.
Holy crap. This. Is BEAUTIFUL. Can't wait till I finish my finals to get back to nolifing it on rhythm games :3

[00:15] <Andrea> Hi I made insane for my map for hexis, who wanna do rest
[00:15] * Sven kills Andrea

Might give it a try (:

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